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Pcsx2 for mac two controllers
Pcsx2 for mac two controllers












pcsx2 for mac two controllers
  1. #PCSX2 FOR MAC TWO CONTROLLERS DRIVER#
  2. #PCSX2 FOR MAC TWO CONTROLLERS PC#
  3. #PCSX2 FOR MAC TWO CONTROLLERS PS3#

much like the xbox 360 controller, i'm using the driver to detect the inputs from the 'DInput/0/MotorinJoy Virtual DS3', again, because the Xbox 360 Wireless Controller also functions on the direct input device selection.Ī very interesting note to fact is that for the motor's available/select screen, which is the biggest red circle of highlighting a white, empty space, is just that.

pcsx2 for mac two controllers

I went in further into panel (3) which is the Configure Control option for the Rumble. now on to panel (2), you'll notice that on the biggest red circle highlight, you'll see that no motors are selected for the Rumble motor option in the 'Dolphin GCPad Configuration' panel (2). the mode as you'll see which is a small circle highlighting the 'Playstation 2' (for PCSX2 with pressure sensitive)' highlighted as my current mode. anyway, notice in panel (1) that i've gotten the 'dualshock 3/sixaxis(Bluetooth)' to properly connected via bluetooth. here the screenshot has 4 panels written in red. This screenshot for the dual shock 3 controller. please make note of this fact as we continue on to as you see in the green circle, under Rumble, two motors 'Motor L|Motor R' are detected and are the selected motors for rumble feature. the most notable being the last, down-most circle, which is for Rumble. in the three green, circled buttons located in panel (1), you'll see various informations relevant to the config seutp. In this screenshot, i'm showing you my Xbox 360 Wireless Controller setup, under the 'Dolphin GCPad Configuration (labeled (1) ). I took screenshots of both controller setups in Dolphin, because if its not already known, perhaps this could be why:

#PCSX2 FOR MAC TWO CONTROLLERS PS3#

1st party support from developers who support xbox 360 controllers due to multiplatform releases and 1st party driver support from Microsoft make xbox 360 compatibly significantly higher than the ps3 - which i'm trying to fix here! however, the problem is that it is much harder to a satisfactory amount of games working with it being that only 3rd party, community/commercial based driver support is the only thing available for games. also sometimes the battery needs to be recharged as i reuse rechargable aa batteries which will take it out of comission for 8 hours~ so the ps3 is a great fall back controller, especially being it can recharge and play. i however have small hands and the xbox 360 is wider and heavier than the ps3 controller so i get fatigued from it for longer playing sessions.

#PCSX2 FOR MAC TWO CONTROLLERS PC#

i use my xbox 360 controller in pc games that i feel make it appropriate (dark souls, alan wake, assassin's creed, etc) and my PS3 controller when i'm playing emulated PS1, or PS2 games. Both controllers are great but I emulate every console I possibly can, and ideally i'd like to use the most appropriate controllers available. (here's the fix i used, hoping that it would be applicable to dolphin)Īs mentioned prior, i've got two different controllers, an Xbox 360 and a Dual Shock 3. mode) so that both x86-64 and 32-bit extensions should be valid based on mode. I've registered the dll, MijFrc.dll via regsvr (in cmd admin. MotioninJoy ver: unknown (should be latest) Xbox 360 Wireless Receiver (Chinese/fake highly likely, but functional! c: ) HDD2 - Samsung HD103SJ 7200RPM - 1tb (long term storage) HDD1- WD Black 7200RPM (FAEX) - 1tb - (primary drive for storage, application installations, games, etc.) HDD0 - Samsung 830 SSD - 128gb (OS drive / slow programs on for speedup) GPU: msi GTX 660 Ti (v313.96 whql drivers)














Pcsx2 for mac two controllers